Turn-based gives you the breathing space, RTS puts you under pressure. I remember the time my network lagged during a fast-paced match, everything just went downhill instantly. That’s when I appreciated slower formats more. Not everybody wants that constant rush. Sometimes you just want to...
I have encountered that almost” feeling” many times. That thing can hook you more than anything. The feeling that you can fix things keeps dragging you back. It's a big trap to be honest
Sticking to only aggressive or defensive is a beginner mindset. I tried both and got punished for it. I switched from slow play to quick pressure and that was my best comeback ever.
Overplanning is a silent killer. I used to draw full strategy like a blueprint, then one small surprise could destroy everything. I remember one evening my internet data finished in the mid-match, improvisation saved me. Since then, I keep things flexible If you lock yourself too much, the...
Beginners are fond of rushing things. I did same thing when I started. There was a time I rushed into making decision and it affected everything. That’s when I learnt patience. These games punish you when you are too in a hurry mercilessly. You might think you’re smart, but you are not.
RNG does not ruin anything if you ask me, it's the people that want to control everything complain more. I was playing one match when my network dipped a little, I came back and boom, one random outcome flipped the whole thing. I just laughed. That uncertainty keeps things fresh.
Feeling “good” for these games is not a quick journey at all. It took me months before I stopped panicking about every turn. That was when I knew I was hooked. The thing is, improvement sneaks up on you, one day you just realise you’re not making those silly errors again.
Guides are very helpful but if you lean on it too much, you won't be able to understand the game very quickly. Following the guides step-by-step is not a skill, it's a copywork. Once the opponent do something off-script, you’re finished. I use guides sometimes but it's like a hint, not a full...
For me, it's Age of Empires II 😅. No matter how many new games they drop, I still go back to it. That game just balanced well. It's very simple and deep. This is exactly why I stopped forcing myself to like new RTS, they don't give me that same satisfaction.
I've been playing with the full black fog of war. I won’t lie. It makes me very anxious. You know what is coming and every move becomes very risky. But when it's slightly visible, the game feels softer and less stressful. As it is right now, I don't even know which I prefer again. Sometimes I...
I played a game where the resources is infinite. Honestly it became very boring quickly. There is no tension, no pressure, just to build and chill. But when resources are scarce? It's more engaging. You will fight for every little thing. That kind of struggle makes the game more alive.
I've been noticing one thing. That sound when you finished building your unit and getting “ready” just hit differently. Or when your resources are complete. That sound feels very calming. Little things like that can give you satisfaction. Sometimes those sounds can even keep you hooked. What do...
Last month, I was playing two different RTS games back to back and something just hit me. Why can't they just combine the best parts? One has a very amazing battles, the other has a very clean economy system. If we put both together, that will give a perfect game already, but no, every dev wants...
Sometimes I still think about one mission that I lost. After like 40 minutes of perfect play, one little mistake destroyed everything. I just stare at the screen devastated. There is no save point, no mercy. I had to start all over again. Which game remind you that effort does not always...
I opened one strategy game and when I saw the tech tree, I was weak.🤣 There are too many options, too many paths and I got so confused. Sometimes a simple system is better. But again, the simple ones can be very boring too. So which one do we even want?
I was just about to sleep around 1am and said “one more turn”. Next thing, it's 4:30am. There are some games where you would think that you are in control, next thing something new will happen and you will find yourself playing continuously. 🤣Some of the RTS games can hook you without even...
I play with music on and I don't even realize the enemy flanked me 😂 but when I switched off the music, everything becomes clear again. Playing games without music just feel dry sometimes. So, do you think it’s proper to focus on enjoying the vibes or focus on the game and win?
I had a match now and I noticed something. My full army would just scatter when the enemy attacks. So, if there is no quality, those numbers don't mean anything. But at the same time, few elite soldiers will still get overwhelmed if the pressure is too much. Which one do you prefer?
I’ve been on one RTS mission and this AI ally nearly ruined everything. That guy was hoarding resources aggressively, but once the enemy showed up, he disappeared. It feels like playing with an AI ally is a punishment, it doesn't provide support anymore. Sometimes I wonder if developers actually...
I have stopped rushing any new release again. The influencers would hype it and in the next week, complaints are everywhere. I usually wait for like 2-3 months before I even look into it. I learned this the hard way. If Space Marine 3 is good, people will embrace it for sure.
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