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  1. Al

    News Crusader Kings III Adds Coronations Event Pack on September 9, 2025

    Paradox Interactive is expanding Crusader Kings III with Coronations, an event pack launching on September 9, 2025. It introduces coronations as a new in-game Activity, turning a ruler’s ascent to the throne into a stage for ceremony, scheming, and political manoeuvring. A coronation isn’t just...
  2. Al

    News Knights of the Crusades Hits Full Release September 6, 2025

    Knights of the Crusades leaves Early Access and launches version 1.0 on September 6, 2025. Reverie World Studios, with indie.io, confirmed the date after a long Early Access run shaped heavily by player feedback. You start as a minor knight with little more than a band of soldiers. The aim is...
  3. Al

    Discussion Does Dawn of War 4 Have What It Takes? (Ep.44)

    🔥 Dawn of War 4 Announced Games Workshop has handed the reins from Relic to King Art Games. Al and Joe break down why Relic’s decline and Dawn of War 3’s failure opened the door, and why Iron Harvest’s success gave King Art the credibility to take over. They discuss the risks of stepping into...
  4. Al

    Discussion Chris McElligott-Park on AI War, Community, and Running an Indie Studio (Ep.43)

    🔥 Mechanics Before Story The narrative in AI War wasn’t written first. It came from a design problem: how do four humans survive against overwhelming AI forces without breaking suspension of disbelief? The answer: the AI doesn’t care. Humanity is beneath notice while it’s busy with bigger wars...
  5. Al

    Discussion Chris McElligott-Park on Game Design, Narrative, and Arcen’s Origins (Ep.42)

    🔥 From Modder to Indie CEO Chris started as a hobbyist, modding Supreme Commander for fun with his dad and uncle. That side project grew into AI War: Fleet Command and eventually into Arcen Games. His timing in 2009 was lucky—Steam had just opened the door to indie publishing, competition was...
  6. Al

    Discussion The State of 4X Strategy. Can It Be Fixed? (Ep.41)

    In Episode 41 of Critical Moves, Al, Joe, and Tim assess the state of 4X strategy gaming after the release of Endless Legend 2. The discussion asks if the genre is still locked into decades-old formulas or if innovation is possible through technology shifts and indie experimentation. Stellaris...
  7. Al

    Discussion Building a Sci-Fi RTS from Scratch – Fungal Front Dev Interview (Ep.40)

    In Episode 40 of Critical Moves, Al and Tim interview indie developer Matt about Fungal Front, his sci-fi RTS set in 2062 where humanity chases superbug cures on the fungal planet Mycopia. The conversation exposes the realities of small-team RTS development, from engine rebuilds and asymmetric...
  8. Al

    Discussion Can a Strategy Game Work Without a Story? (Ep.39)

    In Episode 39 of Critical Moves, Al, Jack, and Adam tackle the complex relationship between narrative and strategy games. The discussion reveals the financial pressures behind storytelling decisions and why most developers can't afford to ignore single-player campaigns. Adam joins on the eve of...
  9. Al

    Reviews He Is Coming | First Look | Brutal Three-Day Death Loop

    He Is Coming throws you into a three-day survival cycle with no breaks. Day one and two, you scavenge gear and fight off ambushes. Day three, one of 30+ bosses comes for you specifically. Kill it, then immediately start preparing for the next threat. This first look examines the core mechanics...
  10. Al

    Discussion Get Ready For Heroes of Might and Magic Olden Era (Ep.38)

    In Episode 38 of Critical Moves, Adam and Tim attempt to convince Al that Heroes of Might and Magic is worth his time. Despite their enthusiasm for this 30-year-old strategy series, Al remains skeptical. The conversation reveals why Heroes remains Poland's unofficial national sport and explores...
  11. Al

    Discussion Strategy Games Are Terrible at Teaching You Anything (Ep.37)

    In Episode 37 of Critical Moves, Joe Beard, creator of the YouTube channel Example of Play, joins Al for a discussion about the gap in strategy game tutorials and how Joe is stepping in to fill it. The episode dives into why many strategy games fail to teach players how to actually play, leaving...
  12. Al

    General Broken Arrow Review Bombing Over SEAD Ban Drama Is a Mess – Here's What Happened

    The fact that it's "Mixed" should be a major concern for them though, no? Because that shit sticks. It's super difficult to fix a mixed review score. I am almost exclusively a Steam customer (other than the free stuff you can get on Epic and never play). And, rightly or wrongly, I pay attention...
  13. Al

    General Broken Arrow Review Bombing Over SEAD Ban Drama Is a Mess – Here's What Happened

    There's this pervasive toxicity insidiously infesting the Broken Arrow community. Cheating and racism. Two great hallmarks of online gaming. Delight!
  14. Al

    General Slitherine Celebrates 25 Years of Strategy

    Slitherine hits 25 years of strategy gaming with live shows, steep discounts, free games, and a new title reveal. The celebration starts with a live event Wednesday, July 9th on Twitch. The Foundation JD and Iain McNeil founded Slitherine in 2000 to serve strategy and wargaming enthusiasts...
  15. Al

    General Every Day We Fight Review | A Unique Approach to Turn-Based Tactics

    Every Day We Fight is a smart, stylish tactical strategy game that mixes turn-based combat, real-time exploration, and roguelite mechanics. Trapped in a time loop, you lead a squad of resistance fighters in humanity’s final stand against a mysterious alien invasion. Master tactical positioning...
  16. Al

    General Broken Arrow Review Bombing Over SEAD Ban Drama Is a Mess – Here's What Happened

    This is what happens when a game launches without mature moderation tools and zero PR strategy. Now Broken Arrow is getting review bombed on Steam over what looks like a standard ban dispute wrapped in nationalism and online drama. Here's the short version: Ukrainian streamer ZetRoX saw his...
  17. Al

    Discussion Celebrating Indie Developers on "Indie-pendence" Day (Ep.36)

    In Episode 36 of Critical Moves, Tim, Al, and Joe celebrate "Indie-pendence" Day by diving into indie strategy games that prove small teams can outclass corporate studios. From space combat simulators to medieval mercenary management, the hosts explore what makes indie developers tick and why...
  18. Al

    General Let’s Play Warhammer 40K Battlesector!

    Mission 17: “Angel’s Leap.” Brother Quindar must reach a promontory overlooking the war zone to perform a psychic scry. Carleon’s task is to secure the approach and hold against repeated waves until the ritual is complete.
  19. Al

    General Top 5 Turn-based Strategy Games to Buy Right Now (Steam Summer Sale 2025)

    The Steam Summer Sale is in progress and there are a huge number of games available to purchase. If you love turn-based strategy games but aren't sure where to throw your hard-earned dollars, I've cut through the trash to find the best turn-based strategy games available during the sale.
  20. Al

    General Top 5 RTS Games to Buy Right Now (Steam Summer Sale 2025)

    Looking for the best RTS games to grab during the Steam Summer Sale? These are my picks. Five truly excellent games now available at a fraction of the usual price.
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