Falling Frontier Dev Update: Combat Overview
Hi all, I wanted to take some time to give you a preview of what combat will look like in Falling Frontier. If you happened to read my development update from November, you know that the combat system has gotten a lot of development attention, and...
Tempest Rising could have easily been C&C 5. It carries the DNA proudly. We interviewed the game designer and he was unapologetic about comparisons made to Westwood's classics.
That interview is here:
Hyperwar has been on my radar for over a year now. We covered it back in November 2024:
https://criticalmovespodcast.com/hyperwar-ushering-in-a-new-age/
The demo for the game has just been released. You can find it here:
Fried of the Pod, Perfilozof, covered the game in a recent video...
This looks like it could be pretty smart and a interesting addition to the city builder genre.
It's like a historical, colonial setting and I just love the art style. Looks like Anno 1800 but cute.
Trailer:
I don't really like WWII as a game setting. I don't know, I just never really enjoyed the feel of it. I prefer science fiction titles or alternate history. I played a bit of Company of Heroes, but the only WWII RTS I've spent any amount of time in is R.U.S.E. It has some really cool, really...
We've talked about this on the podcast a few times. It seems like a lot of games are abandoning campaigns and focusing purely on multiplayer despite evidence that the typical RTS gamer wants a campaign first and foremost. I asked the question on Reddit a couple of weeks ago and the results are...
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This week news on Slay the Spire 2, Tabletop Tavern and major changes at the top of Xbox Game Studios.
I played Terra Invicta last night for the first time and what a mindjob it is! It's probably the most dense and complex game I've ever played. I thought Stellaris was complex when I first started, but it's nothing compared to Terra Invicta.
Have you tried it? It's a firm favourite amongst a...
🔥 The Community-Driven Development Revolution Jack interviews the Beyond All Reason community manager PtaQ and game designer Tim, exploring how passionate volunteers transformed a Total Annihilation mod into a standalone epic-scale RTS that's "ruined other strategy games" for its creators. They...
🔥 When Developers Move On: Community Preservation
Adam, Nuno, and Jack examine how passionate communities refuse to let classic strategy games die, transforming abandoned titles through mods, custom servers, and complete engine recreations that often surpass the original developer's work. They...
Steam Veil Games is launching Drill Rift in Q4 2025 on Steam, with a demo available from September 20. It’s a single-player, turn-based colony sim where you manage a dwarven mining operation under a mountain. You upgrade machinery, research tech, keep dwarves from losing it, and try not to...
War Mongrels drops on Nintendo Switch September 16, putting you in charge of a small guerrilla team on the Eastern Front of World War II. You start with two Wehrmacht deserters and pick up more characters along the way, each with unique skills. Missions involve sabotage, document theft, killing...
Total War: EMPIRE Mobile is getting a new expansion, A New World, on September 18. It adds 44 factions, new campaigns, expanded units, and more naval options, bringing the total playable factions to 55. Minor nations are less of a paperweight now, and the balance changes actually affect how...
Heroes of Might and Magic: Olden Era has revealed a new playable faction, the Schism. Unveiled by Hooded Horse, Ubisoft, and Unfrozen, the Schism will join the lineup of factions in the upcoming turn-based strategy release.
First teased at gamescom’s Awesome Indies showcase, the Schism draws...
Amazon Games will begin Closed Alpha testing for March of Giants on September 2, 2025. Developed by Amazon Games Montreal, the project combines MOBA mechanics with RTS elements, putting players in the role of a massive Giant leading armies across the battlefield.
Matches feature two teams of...
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